Ngui Structure UI Root (2D) for creating a UI UI object with a camera parameter of simple 2DThe camera parameter created with Ngui is a simple 2D UI that generates 1 game objects named UI Root (2D) in the game's scene, with 3 other objects under it:
Ngui Structure UI Root (2D) for creating a UI UI object with a camera parameter of simple 2DUseNGUIcreated byCameraparameter isSimple 2Dof theUI, it will spawn in the game scene.1a name ofUI Root (2D)Object , and this object also contains the3a
User interface design involves a lot of creativity, inspiration and skills that require effective communication with customers. A good user interface is consistent and makes the site easier to understand and use. UI design focuses on user experience
dialog box (dialog) is a very important feature of the jquery UI. It completely replaces JavaScript.Alert (), prompt () and other methods, also avoids the new window or the complex redundancy of the page.
A Open Multiple DialogThis can be done as
UI is the abbreviation of user interface, which is often considered to be the part of the view in MVC, and serves as a visual interface for interacting with human-computer interaction. In MVC, the model provides the content to render to the UI, and
UI is the abbreviation of user interface, which is often considered to be the part of the view in MVC, and serves as a visual interface for interacting with human-computer interaction. In MVC, the model provides the content to render to the UI, and
UI is the abbreviation of user interface, which is often considered to be the part of the view in MVC, and serves as a visual interface for interacting with human-computer interaction. In MVC, the model provides the content to render to the UI, and
The effect of screen resolution on UI adaptationIn general, Uiroot chooses the fixsize zoom mode, which allows the UI to scale automatically with resolution, keeping the ratio of the size of the screen relative to the same, so that the overall UI
Calces Series related articles: Calces automatic implementation of Android component module buildingObjectiveScreen adaptation has always been a hot topic in mobile development, but the adaptation scheme often conflicts with the design draft
UNITY3D_2D game instances from zero (3)--Implementation of the Basic menu UIIn addition to the basic picture rendering, manipulating objects and so on, the game also requires a variety of UI menus to assist the player, or to boot, or to make game
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